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Aderyn Kristiansen

Aderyn Kristiansen ~ Daughter of Themis
AderynAge12

"The moral arc of the universe is long, but it bends towards justice."
{{{Aderyn}}}
Character's Bio


 Age: 12  Height: 5'2"  Weight: "Don't even ask."
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: Seattle, Washington  Main Weapon: A small hidden blade that is either hidden in her jeans or in her sleeve
 Accent: None
 – "The dead cannot cry out for justice. It is the duty of the living to do so for them."

Character's Powers

 Offensive

  1. Children of Themis can cause someone to forget their current morals and act savagely for a short time, leaving them vulnerable to attack.
  2. Children of Themis, after receiving a wound, are able to use the justice of vengeance to power their next attack. This empowerment results in the attack having enhanced speed and strength.

Defensive

  1. Children of Themis are capable of forcing everyone near them for a short time into a state of lawful peace, where no one can fight. After the effects subside, it cannot be used again for the rest of the fight. The user is also unable to fight due to the lawful peace.
  2. Whenever a child of Themis takes part in a fight, a law automatically comes into existence, and its' purpose is to forbid enemies from attacking them. After this law is broken substantially, the user can create a field of energy that would imprison the opponent for a short time. The energy field would serve as a punishment for breaking the law. The target cannot escape in anyway, but also cannot be attacked while the imprisonment field is active. This power can only be used twice during a fight.

Passive

  1. Children of Themis can see a few seconds into the future; allowing them to possibly predict the actions of others, but also hindering their sight at times.
  2. Children of Themis are able to detect any lie and know if someone's telling the truth or not, though it doesn’t always work. This works much better if the lie is directly related to a law or rule being broken
  3. Whenever someone is around a child of Themis, they’d feel at least slightly guilty for their wrongdoings. They can shut off this ability for a long time if they wish to do so.
  4. Children of Themis can sense whenever a crime is occurring in a 10-meter distance, whether it’s illegal or just morally wrong. The user cannot sense crimes being committed against themselves.

Supplementary

  1. Children of Themis can create a rule and can make someone follow that rule for a short period of time, as long as the rule does no harm and doesn’t completely stop an opponent from fighting, as well as a suitable punishment if the rule is broken. Possible punishments are substantial pain inducement, banishment (via instant teleportation) from the surrounding area, power/weapon negation (only one weapon or power) for a short time. All punishments subside after a short time; only one rule may be enforced at a time.
  2. If an ally is wounded, Children of Themis are temporarily empowered to achieve justice for them towards the one who wounded them; this effect greatly increases the strength and speed of their attacks until justice is achieved.
  3. Children of Themis are able to turn even the most un-ordered situations into well organized and properly structured systems. An example would be a chaotic battle, where movements and emotions are wild and erratic: the user would cause the battle to stop or organize it to become more calm, precise and well thought out.

Owned by: Lady Khione ~ Posted on: {{{time}}}

AderynSide
AderynSide

Aderyn Kristiansen

~ Daughter of Order ~




In matters of truth and justice, there is no different between large and small problems, for issues concerning the treatment of people are all the same.

General Information
Born: March 21st, 2002
Age: 12
Species: Demititaness
Relationship Status: Single
Residence:
Family: The entire Champions of Orthrys group


Personality

Being raised as the biological child of a policeman and the adopted child of a lawyer, Aderyn has shown that she has an incredible skill and talent for picking the right course of action. She is not someone that will betray people easily, but, also her skill with words can be twisted at times to mean something that it actually does not. Aderyn is an intelligent young woman, barely 12 years of age, but has seen more than most children her age.

Aderyn prefers to be with one of the older CoO members, tagging along at their heels. Even though this may sound annoying, she actually rarely speaks when she's following an older CoO member, and absolutely loves spending time with basically anyone who's willing to train with her. She's artistically-talented, and is luckily not cursed with extreme ADHD or dyslexia, but, instead only has to suffer a small amount.

Aderyn is a very positive person, loving to spend time whether by herself or in groups of one or two people, and is a generally gentle soul to be around... However, warning if you manage to get her irritated. It takes a lot to get her irritated, but once she is, there's no stopping the rampage that is Aderyn. In battle, she uses her ADHD and dyslexia to hone her focus until she's like an arrow, targeting one or two people at time before moving on. All in all, Aderyn is a complicated young woman.


Weapons/Skills
Weapons: A small hidden blade that is either hidden in her jeans or in her sleeve
Best at:
Worst at:


Appearance
Height: 5'2"
Weight: "Don't."
Eye Color: Brown
Hair Color: Brown


History

Themis was bored. Plain to say, there was nothing exciting going on anywhere until she landed on the small, mostly ranch, town of Del Rio, Texas. A very long police chase had just resulted in an arrest of a drunk, and the catching detective, a man around maybe 30 or so, had just caught Themis' eye. She appeared down there, and over the next few weeks, of course, spending at bars and playing darts... (flirting the Texas way) One night, after they had several drinks and played several rounds, William and Themis slept together in his bed in his small apartment. The next morning, when he woke, she was gone and on her nightstand was a golden scale with two words carved into either tray. The left said Justice and the right said Order. This confused William, but he shrugged it off and continued on his job as one of the town's local policemen.

Three and a half months passed until Themis reappeared with a blanket-wrapped bundle in her arms. She handed the baby over to William with only two sentences of speech before leaving again. Her words are as thus: "Her name will be Aderyn, meaning bird. She is the daughter of Law, treat her right." William obeyed her instructions, and upon getting Aderyn laid down into a makeshift crib, he immediately started doing research on the goddess of Law, finding that Themis, the one who he had thought was Elisa, is the Titaness of Law and Order.

When Aderyn turned five, William had been meeting with one of his co-workers, the prosecuting lawyer of their department, Miss Gracelyn Winters. He finally brought her home, and introduced Aderyn to Gracelyn. The young girl immediately hit it off with Gracelyn, quickly fascinated by her briefcase which had all sorts of files in it, and soon she was acting as their flower girl for the wedding of William Kristensen and Gracelyn Winters. Everything seemed normal in their little three-member family. William headed off to work early, Gracelyn woke up and made breakfast for herself and Aderyn, and then drove Aderyn off to school before heading to her own job for the duration of the school day. Afterwards was homework and filing, then dinner, then bed. It was a schedule that worked for everyone, and made it extremely easy for all to get where they needed to go for jobs and friends and all that stuff... However, William, one night just after Aderyn turned 11, recieved a message from Themis thanks to Morpheus' help, warning him of the monsters that would start coming after Aderyn and trying to basically kill her.

With this warning, William quickly updated Gracelyn about everything that had happened from Themis' arrival to Aderyn. Gracelyn nodded, taking it all in stride, and it was that when they decided to train Aderyn in self-defense. She started training under her parents, and her father, upon learning that only Celestial bronze could injure or kill monsters, had started to look for any, but a knife would have been best... And believe it or not, he found a celestial bronze knife in a pawn shop, startling him big time, but knowing that he needed to help his daughter, William bought the knife and quickly started her training. A few days later, Aderyn had wandered home and found her father, kneeling over her stepmother's dying figure. Barely staying long enough to grab some food and her knife, Aderyn ran away from the house,


Powers

Offensive

  1. Children of Themis can cause someone to forget their current morals and act savagely for a short time, leaving them vulnerable to attack.
  2. Children of Themis, after receiving a wound, are able to use the justice of vengeance to power their next attack. This empowerment results in the attack having enhanced speed and strength.

Defensive

  1. Children of Themis are capable of forcing everyone near them for a short time into a state of lawful peace, where no one can fight. After the effects subside, it cannot be used again for the rest of the fight. The user is also unable to fight due to the lawful peace.
  2. Whenever a child of Themis takes part in a fight, a law automatically comes into existence, and its' purpose is to forbid enemies from attacking them. After this law is broken substantially, the user can create a field of energy that would imprison the opponent for a short time. The energy field would serve as a punishment for breaking the law. The target cannot escape in anyway, but also cannot be attacked while the imprisonment field is active. This power can only be used twice during a fight.

Passive

  1. Children of Themis can see a few seconds into the future; allowing them to possibly predict the actions of others, but also hindering their sight at times.
  2. Children of Themis are able to detect any lie and know if someone's telling the truth or not, though it doesn’t always work. This works much better if the lie is directly related to a law or rule being broken
  3. Whenever someone is around a child of Themis, they’d feel at least slightly guilty for their wrongdoings. They can shut off this ability for a long time if they wish to do so.
  4. Children of Themis can sense whenever a crime is occurring in a 10-meter distance, whether it’s illegal or just morally wrong. The user cannot sense crimes being committed against themselves.

Supplementary

  1. Children of Themis can create a rule and can make someone follow that rule for a short period of time, as long as the rule does no harm and doesn’t completely stop an opponent from fighting, as well as a suitable punishment if the rule is broken. Possible punishments are substantial pain inducement, banishment (via instant teleportation) from the surrounding area, power/weapon negation (only one weapon or power) for a short time. All punishments subside after a short time; only one rule may be enforced at a time.
  2. If an ally is wounded, Children of Themis are temporarily empowered to achieve justice for them towards the one who wounded them; this effect greatly increases the strength and speed of their attacks until justice is achieved.
  3. Children of Themis are able to turn even the most un-ordered situations into well organized and properly structured systems. An example would be a chaotic battle, where movements and emotions are wild and erratic: the user would cause the battle to stop or organize it to become more calm, precise and well thought out.

AderynAge12


Injustice anywhere is a threat to justice everywhere.

Anthea Argryris

Anthea Argryris ~
AntheaWB
{{{Anthea}}}
Character's Bio


  
 
 

Character's Powers

Owned by: Lady Khione ~ Posted on: {{{time}}}

Anthea Argyris
Daughter of Aphrodite
Owned by: Lady Khione
AntheaPattern
AntheaWB
Basic Information
Full Name: Anthea Aoide Atalanta Theia Argyris
Born/Created:
Age:
Status: Alive
Gender: Female
Species: Demigod
Nationality: Greek
Ethnicity: Causican
AntheaGif1
More Information
Titles:
Sexual Orientation:
Romantic Orientation:
Relationship Status:
Birthplace:
Accent:
Current Location:
Affiliation(s):
OOC Plans & Information
Inspiration:
Love Interests:
Active RP's:
Created Page On:
Last Updated On:
Plans:
General Information
Nicknames:
Native Language:
Languages Spoken:
Fears/Phobias:
Hobbies:
Moral Compass:
Alignment:
Dream Job:
Current Job:
AntheaGif2
Personality
History
Powers

Offensive

Defensive

Passive

Supplementary

Appearance
Model: Chloe Bennet
Eye Colour: Brown
Hair Colour: Brown
Height: 5'4"
Weight: 125 lbs
Voice Type: Mezzo-Soprano
Blood Type: O-
Distinguishing Marks: TBD
Body Style:
More Images

AntheaGif3
Family & Childhood Information
Father:
Mother:
Creator:
Full Siblings:
Half Siblings:
Spouse:
Children:
Other Relatives:
Home:
Schooling:
First Kiss:
First Sex:
First Love:

Relationships
Trivia
Name Meaning:
Favourite Colour:
Favourite Movie:
Favourite Song:
Favourite Food:
Favourite Drink:
Most Important Before:
Most Important After:
Custom Trivia:
Possessions:
AntheaEnd


Aikaterine Michaelakos

Nymphs

Gabrielle

Gabrielle ~ The Princess of Dreams
GabrielleWB

"Follow your dreams. They know the way."
{{{Gabrielle}}}
Character's Bio


 Age: Immortal  Height: 5'8"  Weight: "Nope~"
 Sexuality: Heterosexual  Relationship Status: Single, not interested
 Birth Place: Paris, France 
 Accent: French
 – "She turned her can'ts into cans and dreams into plans."

Character's Powers

 
Offensive
  1. They have the ability to send a small wave of energy which will cause anyone effected to believe they are dreaming for a short time; after the effects have worn off, a person is immune to further effects of this for a moderate time.
Defensive
  1. They have the ability to make someone think they are seeing their worst nightmares brought to life for a short time; attempting to scare them into not attacking.
Supplementary
  1. They can meditate in order to speed up their rate of healing; they are constantly drained while they do this.
Passive
  1. Dream nymphs can speak to people in their dreams.
  2. Dream nymphs can enter a person's dream, but the longer they remain in the dream, the more it drains them of their energy.
  3. Dream nymphs can cause someone who is asleep to have a nightmare.
  4. Dream nymphs can slightly control dreams.
  5. Dream nymphs can see into peoples dreams whilst they sleep.
  6. As they are nymphs they do not age, remaining eternally young.
  7. They have a telepathic/empathetic connection with nature and other nymphs

Owned by: Lady Khione ~ Posted on: {{{time}}}

Gabrielle
Princess of Dreams
Owned by: Lady Khione
Basic Information

Full Name: Gabrielle (Formerly: Elizabeth Samantha Wilde)
Hometown:
Birthday:
Age:
Gender: Female
Species:
Sexuality:
Relationship Status:

Godly Parent:
Allegiance: Olympus
Monthly Powers: N/A
Pets: N/A
Page Created: January 7th, 2017
Page Last Updated:
Powers:
Offensive
  1. They have the ability to send a small wave of energy which will cause anyone effected to believe they are dreaming for a short time; after the effects have worn off, a person is immune to further effects of this for a moderate time.
Defensive
  1. They have the ability to make someone think they are seeing their worst nightmares brought to life for a short time; attempting to scare them into not attacking.
Supplementary
  1. They can meditate in order to speed up their rate of healing; they are constantly drained while they do this.
Passive
  1. Dream nymphs can speak to people in their dreams.
  2. Dream nymphs can enter a person's dream, but the longer they remain in the dream, the more it drains them of their energy.
  3. Dream nymphs can cause someone who is asleep to have a nightmare.
  4. Dream nymphs can slightly control dreams.
  5. Dream nymphs can see into peoples dreams whilst they sleep.
  6. As they are nymphs they do not age, remaining eternally young.
  7. They have a telepathic/empathetic connection with nature and other nymphs

First Name Meaning: Gabrielle:
Middle Name Meaning: N/A
Surname Meaning: N/A
Nickname(s):Gabi

Food:
Song:
Person:
Book:
Show/Movie:

Food:
Song:
Person: Ace
Book:
Show/Movie:

Mother:
Father:
Creator: Morpheus, God of Dreams
Full Siblings: N/A
Half Siblings: N/A
Relatives: N/A
Partner: N/A
Children: N/A

Model: Lena Meyer-Landrut
Hair Color: Brown
Eye Color: Brown
Height: 5'8"
Weight: 125 lbs

Element: Spirit
Fears:
Goals and Plans:

"Go after your dreams, no matter how unattainable others think it is."
Personality/History



"Don't dream your life, live your dream."
Word Bubble
"The future belongs to those who believe in the beauty of their dreams."
Skills
"Keep calm and live your dreams."
Relationships

"A single dream is more powerful than a thousand realities."
Possessions


GabrielleEnd

Spirits

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|Powers = <u><b>Offensive</b></u><br>

<u><b>Defensive</b></u><br>

<u><b>Passive</b></u><br>

<u><b>Supplementary</b></u><br>

|Model = 
|Eye Colour = 
|Hair Colour = 
|Height = 
|Weight = 
|Voice Type = 
|Blood Type = 
|Distinguishing Marks = 
|Body Style = 
|Gallery = 
<gallery orientation="portrait" spacing="small" columns="2" position="center" captionalign="center">

</gallery>
|Side Gif 3 = 
|Father = 
|Mother = 
|Creator = 
|Full Siblings = 
|Half Siblings = 
|Spouse = 
|Children = 
|Other Relatives = 
|Home = 
|Schooling = 
|First Kiss = 
|First Sex = 
|First Love = 
|Family Gallery =
<gallery orientation="portrait" spacing="small" columns="2" position="center" captionalign="center" captiontextcolor="#7E96E6">

</gallery>
|Relationships Chart = 
|Name Meaning = 
|Favourite Colour = 
|Favourite Movie = 
|Favourite Song = 
|Favourite Food = 
|Favourite Drink = 
|Most Important Before = 
|Most Important After = 
|Custom Trivia = 

|Possessions = 
<gallery type="slideshow" position="center" widths="250">

</gallery>
|Bottom Image = 
}}

Word Bubble

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