FANDOM

ShadowStrikeV2

aka Striker

  • I live in Multiple homes in different dimensions. Currently at a cottage in Encara.
  • I was born on July 3
  • My occupation is Time/Dimension-Traveling Adventurer
  • I am Male

Level Up!

You are now at level five

12

This entitles you to twelve demigod spots. This means you have been here at least five weeks since your first character was claimed, and that you may now vote on more as well as run for things like chat mod or rollback. Please do read the wiki policies or contact an administrator if you have any questions.

Bronze by LaViaSimple7507
Bronze Soul
The Bronze Soul is awarded to you by A Son of Hades, for having over 500 edits on Camp Half-Blood Role Playing Wiki!

My Characters

James Raider ~ Seeker of Wisdom
JamesRaiderpic

"Born to fight,

Trained to kill, Prepared to die, Never will, Stay low, Move fast, Kill first, Die last, One shot, One kill, No luck, Pure skill."

He runs his knife across his short sword, listening to welcom sound of humming metal. "Need something?" he asks calmly.
Character's Bio


 Age: 16  Height: 5'11"  Weight: 160 lbs.
 Sexuality: Straight  Relationship Status: Single
 Birth Place: City:Post. State: Texas. Country: USA.  Main Weapon: A celestial bronze, modern tactical shortsword, celestial bronze knuckled combat knives, and throwing knives.
 Accent: Naturally like that of a cowboy's, seeing as he was raised in Texas, but he tends to make himself sound more intelligent for first impressions. When angered his accent thickens.
 – "You are powerful beings, yes, Immortals even, but gods? No. That title is reserved for the Creator, not a creation."

Character's Powers

 Offensive

  1. Children of Athena have the ability to see each specific pressure point on another person and are proficient at striking them in order to immobilize or greatly pain another person for a short time.
  2. Children of Athena are changed during battle and become stronger and quicker in combat than a normal human could achieve.

Defensive

  1. Children of Athena are able to generate loose materials or manipulate any loose materials found around them to weave a wall. The wall obstructs the view of anyone facing them, and also blunts attacks. However, it does not stop attacks entirely, it is only capable of slowing the attacks down (possibly say that the wall will cut like a bunch of woven stuff or something ~ spiders and what not).
  2. Children of Athena, using their inclinations of battle and strategy, can most of the time, predict the course of action an opponent attacking them will take, and and are able to dodge or parry accordingly. However, if the prediction is wrong this may cost the child of Athena dearly.

Passive

  1. Children of Athena have the innate ability of hyper-cognition. They are able to perform more complex mental operations than a normal human could achieve. They are able to process thoughts and learning far quicker than others with little cognitive effort.
  2. Children of Athena have innate battle reflexes which allows them to fight and dodge quickly.
  3. Children of Athena are able to communicate with and command owls. If the user gives too many commands, the owls will become frustrated and disobey.

Supplementary

  1. Children of Athena have the ability to empower strength and intelligence upon nearby allies and instil fear upon nearby enemies with a deafening war cry for a short time.
  2. Children of Athena have minor telepathic abilities, making them able to telepathically communicate with their allies and read the current thoughts of an opponent’s mind. But this mind reading does not always work.
  3. Children of Athena through telepathy are able to alter the moods of a person or group of people for a short time. They are able to make an ally calmer and more courageous or an opponent panicked or depressed. Once a target has suffered from this power, they become resistant to it for a moderate amount of time.
  4. Children of Athena can curse an opponent, temporarily ruining their ability to formulate battle strategies for a short time. With this curse, the target would only think up rather silly and quite awful strategies. This gives the user a chance to attack or flee. Ex: The target would fake a heart attack and fall back on the ground, thinking the user would believe it and give up on the fight.

3 Months After Character is Made (Locked) Children of Athena, due to the strength of their minds, are gifted with the ability of clairvoyance. They are able gain information about an object, person, location or physical event through means other than the known human senses, for example beyond their normal sensory range or when unable to use their physical senses. Some techniques of clairvoyance are veridical dreaming, scrying and parasight.

6 Months After Character is Made (Locked) Children of Athena can curse an opponent with severe stupidity and ignorance, temporarily stripping them of their intelligence and knowledge. The curse can cause an opponent to lose their common sense, fighting skill and tactical abilities. The target could even be unsure how to swing a sword or use their powers properly. After a short time, the curse will wear off and the target will regain their intelligence and knowledge. Their minds will be resistant to further use of the curse for a moderate time and the user will be substantially drained.

9 Months After Character is Made (Locked) Children of Athena can turn into a normal sized owl of whichever species they select for a short period of time, allowing them flight. The user has the option to grow into a giant owl, it can be up to 2 to 3 times bigger than their size as a human. This will make the transformation more draining. As a giant owl, the user would be twice as fast as a normal owl mid-flight, be able to transport allies and possess a very loud scream. After the transformation, they are extremely drained. Unable to move and they could possibility faint.

TraitsEdit Children of Athena are normally very intelligent, wise and clever. Able to easily excel in school. Children of Athena tend to be very adept at weaving, pottery and other crafts. Children of Athena typically have the potential to become great soldiers, agents or generals. Able to perform remarkable feats within the Military. Children of Athena can grow up to make great scholars, teachers, professors and scientists.

Owned by: Striker ~ Posted on: {{{2}}}


Jason Everhart ~ Child of Hecate
Jason Everhart

“And above all, watch with glittering eyes the whole world around you because the greatest secrets are always hidden in the most unlikely places. Those who don't believe in magic will never find it.” -Roald Dahl.
He stands, balanced on one hand while trying to conjure a spell with the other. "Oh, hi there," he grunts.
Character's Bio


 Age: 14  Height: 5'9"  Weight: 160 lbs.
 Sexuality: Straight  Relationship Status: Taken by Serena
 Birth Place: N/A  Main Weapon: Dual hook swords and a 9-ring broadsword.
 Accent: American
 – “The world is full of magic things, patiently waiting for our senses to grow sharper.” -W. B. Yeats.

Character's Powers

 Offensive:

Children of Hecate have the ability to use magic to conjure small fireballs which can be thrown to light things on fire or burn others.

Children of Hecate have the ability to use magic to electrically charge something made of metal for a short time.

Defensive:

Children of Hecate have the ability to use magic to create an arcane shield which protects from a single attack; the child of Hecate is drained a decent amount no matter what the shield is used to block.

Children of Hecate have the ability to curse a weapon, making it so that it is completely ineffective for a short time.

Passive:

Children of Hecate have the innate ability to see in all directions at once.

Children of Hecate are stronger in the moonlight.

Children of Hecate are able to communicate with the dead to gather information

Supplementary:

Children of Hecate can temporarily enchant a single object to become unbreakable.

Children of Hecate can call upon a ferocious animal like a wolf, dog or cat to aid them in a multitude of ways.

Children of Hecate can cast a levitation spell on themselves for short times, the longer they levitate the more power it drains.

Children of Hecate are able to use some healing spells to heal minor wounds.

Children of Hecate are adept at making potions and elixirs

3 Months After a Character is Made:

Children of Hecate are able to create their own minor custom spells, for things such as summoning, locating, finding, passive non battle stuff

6 Months After a Character is Made:

Children of Hecate are able to create their own major custom spells, for things such as necromancy, battle related spells, teleportation, etc. However, the more complex and powerful the spell, the more energy it drains from the user.

9 Months After a Character is Made:

Children of Hecate are able to transform into a wolf for a short time, the longer they remain in this state, the more energy it drains, and the more time they will need between transformations. Traits They are able to read and interpret tarot cards. They are able to use crystal balls to interpret future events.

Owned by: Striker ~ Posted on: {{{2}}}


Felix Young ~ Son of Fire
Felix pic

The inner fire is the most important thing mankind possesses.
He stands over a workbench, fixing one of his machines. Glancing up he notices you. "Hi," he says absent mindedly.
Character's Bio


 Age: 17  Height: 5'9"  Weight: 160 lbs.
 Sexuality: Straight  Relationship Status: Dibbed by Jaye
 Birth Place: N/A  Main Weapon: Specialized crossbow with scope and arrow mag for faster reload. Is currently working on his damaged mechanical wings.
 Accent: American
 – Fire is light footed and shamanic, dancing between the visible and invisible, undoing matter one collapsed molecule at a time, wreaking utter destruction with a touch soft as breath.

Character's Powers

 Offensive

  • Children of Hephaestus have the ability to create and control fire; however, it is extremely chaotic and will burn anything near it no matter the intention of the child of Hephaestus. They can shoot fireballs, streams of fire and coat weapons in flame. The more fire summoned and controlled, the more energy is drained.

Defensive

  • Children of Hephaestus can become resistant to all types of physical attacks for a short time.
  • Children of Hephaestus are able to create a wall of stone, no larger than 2 to 3 times the size of the user, to temporarily block attacks

Passive

  • Children of Hephaestus are innately extremely resistant to heat and fire.
  • Children of Hephaestus are innately stronger and faster than others.
  • Children of Hephaestus possess an ability to instantly understand how to use and wield any weapon they possess with no training beforehand.

Supplementary

  • Children of Hephaestus have the ability to release heat from their hands in order to cauterize an open wound.

Children of Hephaestus are able to create a smoke screen that suffocates and hinders enemies for a short time, using it to either escape or do one sneak attack

  • Children of Hephaestus have the ability to control a single mechanical object with their mind; doing so, however, immobilizes the child of Hephaestus until control is broken. This only works on objects mechanically controlled, not objects controlled by magic.
  • Children of Hephaestus can telekinetically move weapons under their own possession and use. They can move up to 3 large weapons at a time, such as swords, axes and hammers. Or up to 10 small weapons such as throwing stars, knives and caltrops. The longer weapons are telekinetically held, the more energy is drained.

3 Months After Character is Made Children of Hephaestus have the ability to curse an opponent’s weapons, armor and shields, make it softer, somewhat fragile or even rusted. This would last for a short time and make it easier for the user to attack. They can also repair weapons and armor with a thought and enchant weapons/armor to perform/defend against twice the amount of damage for a short time.

6 Months After Character is Made Children of Hephaestus are able to summon a humanoid automaton to fight for them for a short time, the automaton cannot be bigger than 2-3 times the size of the user. It may possess one weapon of the user’s choice and will take a basic appearance of a Greek soldier, but the user can customize their armor or facial appearance. The automaton will have no special abilities other than it’s strength,stamina and endurance. ( No powers over Electricity, Magnetism, Flight. etc) The user however has a hard time moving while the automaton is present. The automaton will follow any command of the user, after a short time the automaton will crumble and fall apart. The user will be left quite drained.

9 Months After Character is Made Children of Hephaestus can transform their bodies into pure metal for a short time, making them stronger and far more durable. They can also shift and transform parts of their body into weapons in this state. They also have the option to add an incredible amount of heat to their metal form, doing this would make the transformation even more draining than before. Choosing to become molten metal means the user burns anything they touch, enhancing their offensive abilities. Once the transformation is complete, the user is incredibly drained. Even moving wouldn’t be possible for a long time and they could possibly faint.

Traits

  • Children of Hephaestus are known for making great mechanics and blacksmiths. Able to make,upgrade and repair all sorts of weapons, machines and devices including automatons, armor and transforming weaponry.
  • Children of Hephaestus normally grow up to be excellent sculptors, stonemasons, architects,construction workers, carpenters and woodworkers.
  • Children of Hephaestus normally feel comfortable in forges and other warm areas, making them great fire-fighters and volcanologists.

Owned by: Striker ~ Posted on: {{{2}}}

My favorite pages

  • Add links to your favorite pages on the wiki here!
  • Favorite page #2
  • Favorite page #3
Community content is available under CC-BY-SA unless otherwise noted.