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Index > Issues to be Voted on by Level 5's and up > Level 5's and Up/Power Change for Koios - Passed


I have put up this vote because the current powers for Koios do not fit his scope. As you can see here. All the powers except the traits involve magnetism. Since Koios is only god of the north pole and not the south. His children should not possess power over magnetism. While all thx to Hyu. A new power set had been made that fits the scope perfectly.

Koios was the god/Titan of the north/north pole, the celestial axis on which the constellations and the heavenly bodies revolve, farsight, intellect, and wisdom. He was one of the twelve children of Saturn and Gaia. He was regarded as the Polaris, or the North Star.

Offensive

  1. Children of Koios have the ability to to form weapons out of cosmic energy which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. They can also make non-combative objects out of cosmic energy.
  2. Children of Koios have the ability to send any object near them flying at the northern direction, which can be used to strike others. Only one object can be sent flying at a time and it cannot be bigger than two to three times the size of the user.

Defensive

  1. Children of Koios have the ability to tap into the power of prescience, see through an enemy's every move and intention before said enemy even decides them, so that the user can act accordingly. This only lasts for a short time, and it may confuse the user afterwards.
  2. Children of Koios have the ability to cause someone to rotate on their own axis, disorienting them for a short time out of dizziness.

Passive

  1. Children of Koios have the innate ability of hypercognition. They are able to perform more complex mental operations than a normal human could achieve. They are able to process thoughts and learning far quicker than others with little cognitive effort.
  2. Children of Koios can see a few seconds into the future; allowing them to possibly predict the actions of others or possible outcomes of an event, but also obscuring their sight at times.
  3. Children of Koios have minor telepathic abilities.

Supplementary

  1. Children of Koios have the ability to conjure a miniature version of the Polaris, which will alight an area for a short time before disappearing.

3 Months After Character is Made

  1. Children of Koios, due to the strength of their minds, are now gifted with the ability of clairvoyance. They are able gain information about an object, person, location or physical event through means other than the known human senses, for example beyond their normal sensory range or when unable to use their physical senses. Some techniques of clairvoyance are veridical dreaming, scrying and parasight.

6 Months After Character is Made

  1. Children of Koios have the ability to distort the axis of objects and structures to the point that they behave abnormally (losing cohesion, explosions, violent rattling and shaking, etc). This can be used for a multiple purposes, and the bigger the object, the more energy it drains.

9 Months After Character is Made

  1. Children of Koios are able to use cosmic force to create a semi-living construct, no larger than 2 to 3 times the size of the user, that lasts for a short time to fight for the user. While the construct is fighting, the user is incapacitated. The longer the construct is held together by the demigod's mind, the more energy drained.

Traits

  1. Children of Koios always know where the direction of north is pointing, as their father was the Titan of the north. Because of this, they rarely get lost. They also tend to feel "drawn" to the northern pole, where their father resides.
  2. Children of Koios are mostly very intelligent and knowledgeable.
  3. Children of Koios can see the North Star, Polaris, without even trying to look for it, and differ it amongst other stars. They can also point its exact location even if it is covered by anything such as clouds, roofs, trees, etc.

For (+4)

  1.   Spiderman-Hydro-SigHydro   " We all have secrets. The ones we keep... and the ones that are kept from us."   19:49, November 2, 2013 (UTC)    [[Special:EditCount/Hydrocarbon1997|Special:EditCount/Hydrocarbon1997]]


  1. You caught me! I'm awesome. Whoops. Rlb190 19:53, 02/11/2013
  2. Skullwindleft "No wind is of service to him that is bound for nowhere."  -WindSkullwindright   
  3. YES   Venom Sig Merc   "You know what they say, BITE makes right!"  20:11,11/2/2013    [[Special:EditCount/DarkMerc|Special:EditCount/DarkMerc]]  

Against (-0)

Comments

If you're going to change powers, you should note the vote is for a power change, not new powers, as Template:Koios Powers has powers that were voted on. and link to the old power set and explain why you're making changes and what changes

Hello Sweetie! The Doctor is in.... Allons-y ~The Doctor Bach D7d8 doctor who new sonic screwdriver

got it

  Spiderman-Hydro-SigHydro   " We all have secrets. The ones we keep... and the ones that are kept from us."   20:05, November 2, 2013 (UTC)    [[Special:EditCount/Hydrocarbon1997|Special:EditCount/Hydrocarbon1997]]

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