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#[[Adrian Hakai]] (1Quest) |
#[[Adrian Hakai]] (1Quest) |
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#[[Wyatt Farrel]] |
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===Inactive=== |
===Inactive=== |
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===Former=== |
===Former=== |
Revision as of 18:11, 15 January 2012
Zephyrus' Cabin
Description
Zephyrus' cabin appears like a small stone cottage with several vines growing up the walls. It also has a red tile roof. The ground inside is fresh grass and several flat stones. A gentle warm breeze always circles through the cabin.
Residents
Counsellor
- Logan Weston
Lieutenant Counsellor
- Kieran Laurentis (1 Quest)
Members
- Eclipse Williams (1 Quest)
- Sky Rine
- Adrian Hakai (1Quest)
- Wyatt Farrel
- David Jones
Inactive
Campers Not Year Round
- Naomi Shimizu
Adoption
Former
- Alex Daliro (Left Camp)
- Serene Vaughn (Ghost)
- Luc Ca'Hill (Left Camp)
Gallery
Powers
Offensive
- Children of Zephyrus have the ability to create gusts of wind, however, the stronger the gust, the more it drains them.
Defensive
- Children of Zephyrus have the ability to create a dome shaped torrent of wind, roughly two to three time the size of the user, which can be used to block attacks for a very short time.
- Children of Zephyrus have the ability to create a small tornado, about the size of the user, which can be used to block projectile attacks for a short time.
- Children of Zephyrus have the ability to create large clouds which obstruct vision of everyone else.
Passive
- Children of Zephyrus are stronger in the spring months.
Supplementary
- Children of Zephyrus have the ability to hover or fly, however, the longer they fly the more it drains them.
- Children of Zephyrus have the ability to call upon the winds to speed their movements or attacks; this can also be used oppositely to slow the movements or attacks of others.
Counsellor Only
- In rare cases, children of Zephyrus have the ability to increase the water density of clouds, enabling them to knock people over with them or even ride atop them; this significantly drains the child of Zephyrus.
Traits
- Children of Zephyrus are generally left handed.
Treaties with other cabins
Aeolus' Cabin
I (Adrian Hakai) have made a treaty with the Aeolus' Cabin to....
- be allied in any arguments, fights or confrontations
Notus' Cabin
I (Adrian Hakai) have made a treaty with the Notus' Cabin to....
- be allied in any arguments, fights or confrontations
Eurus' Cabin
I (Adrian Hakai) have made a treaty with the Eurus' Cabin to...
- be allied in any arguments, fights or confrontations
- help each other in quests
Demeter's Cabin
I (Adrian Hakai) have made a treaty with the Demeter's Cabin to...
- We have a non-aggression treaty
- We will not destroy any plants in their garden